To join in with the discussions yourself email [email protected] Thursday night ruined I was just wondering if both Sony and Microsoft were prepared for the amount of people gaming online with the new consoles, because hardly a week goes by now where at least one of the consoles has online features not working.
Adam Boyes suggested as much when he called "The Spartan Show," saying Sony "always just thought people would do streams," but that it "never thought people would do them with Play Room." The logistics of the game, too, make it a special case.
It demands the use of the pricy Play Station camera that doesn't ship with the console, and unlike almost all other games, sets its action in your house.
Sony's major rival had to respond to similar issues when it launched the Xbox Vision Camera in 2006.
In a spot of impressive outside-the-box thinking, the device allowed Xbox 360 users to import their faces to games such as Rainbow Six: Vegas, but it gained most notoriety as a means of transmitting pornography while playing virtual Uno.
Less than two weeks after the Play Station 4's launch, Twitch banned streams of The Playroom.
Two disturbing questions remain: how did the streams turn sour so quickly, and why didn't anybody see these problems coming?
Microsoft, like Sony and Twitch 7 years later, found no quick fix beyond booting perpetrators from its service as one parent found out when she questioned why her account was banned until the year 9999 from Xbox Live.
Her son, reportedly, had been exposing his genitalia while playing card games.
Short on dedicated moderators to weed out the influx of negative comments from viewers and questionable content from streamers, Twitch simply removed The Playroom from its directory, making streaming the game impossible.